Learn Sartaba Dominion, Properly
Sartaba Dominion is our own creation. It is a game of territory, supply lines, hidden objectives, and siege warfare, played with five pawns each on a compact hex map. This guide holds the full rules with diagrams drawn in the game's own colors, the strategy that actually wins, and honest answers to the questions every new commander asks.
Why We Wrote This Guide
You will not find Sartaba Dominion anywhere else, because we designed and built it here. That means there is no century of books to lean on and no grandmasters to copy. Everything worth knowing about the game lives on this site, written by the people who made it. We think that is a rare and honest way to learn a strategy game, straight from its designers.
Dominion began with a question. What if a war game had no dice, no cards, and no luck at all, and the whole battle came down to geometry? Every mechanic followed from that. Pawns grow stronger by taking ground. Attacks succeed through position and numbers, not chance. An army without a line back home starves. The result plays quickly but rewards the kind of careful, connected thinking you would bring to a much heavier game.
Read this guide the way we would teach a friend. Start with the rules if the game is new to you. Move to the strategy once moving, pushing, and supply feel natural. Open the FAQ whenever one specific question is nagging at you.
What Is In This Guide
Dominion Rules
The board and the armies, moving and taking territory, the Strength system, pushing enemy pawns, supply lines, capturing Flags, and besieging the Nexus. Every diagram is drawn in the same neon colors as our board.
Read the rules →Dominion Strategy
A glossary of Dominion terms, then the plans that win games. Attacking in pairs, protecting your supply line, racing for the far Flags, cornering enemy pawns, cutting corridors, and defending your Nexus.
Read the strategy →Dominion FAQ
Why can I not push that pawn? What are the hidden tiles? Why is my pawn losing Strength? The questions we hear most, answered fully, plus step-by-step setup help with screenshots.
Read the FAQ →Then Put It Into Practice
Reading about Dominion gives you the map. Playing it builds the instincts, because supply and encirclement only become real once you have lost a pawn to a cut corridor and felt the whole flank collapse behind it. Our game runs free in your browser, with no download and no account required for casual play.
You can play a friend on the same screen, challenge someone anywhere in the world with a simple game code, or test yourself against our AI at five difficulty levels. The lower levels make readable mistakes you can learn to punish. The higher levels plan deeper, guard their corridors, and will make you pay for every disconnected pawn.
